Tutorial
28th September 2017

Time to tackle PBR

PBR! It’s short for: Physical Based Rendering!  It’s important and if you’re planning on going into games, you need to start learning about it because it’s going to dominate the industry very…

Tutorial
28th September 2017

Understanding IBL

Okay, so before I talk about PBR, I need to talk about IBL. If you’re saying “whuuuut” I don’t blame you! Unless you’re friends with a game graphic artist or…

Games Design
28th September 2017

To be a Games Designer: Make Games

One of the most common questions people ask you when you say you’re a Games Dev, and I’m sure all other Games Devs will nod here, is “How did you…

Tutorial
28th September 2017

A beginners guide on texturing 3D models

One of my primary jobs at Project BC is texturing. Texturing is what changes a 3D model from something that looks like a statue into something the player can believe…